NOTICE: Activation key must be used on a valid Steam account. Requires internet connection.
Scotland, 1926. Following the suicide of his father, David Gordon visits his ancestral home for the first time in his life. A life that is soon threatened by the dark secrets that claimed the sanity of many Gordons before him.
Tormented by nightmares and waking dreams for all his life, David fears that it might be his destiny to follow in his father’s footsteps, down a path that leads to madness, and death.
Is there really a Curse that has been haunting his family, like his father believed?
It is up to David to uncover the horrible truths, buried under generations of silence and fathoms of stone. Black Mirror Castle demands an offering...
"I became insane, with long intervals of horrible sanity."
Edgar Allan Poe
David Gordon never knew his estranged father particularly well. Still it comes as a shock when he is summoned to his family's ancestral home in the Scottish highlands, after his father has taken his own life there. David does not know much about his father's final weeks, but the circumstances of his death seem more than peculiar. Settling the heritage is merely an excuse for David to find out more about the castle his father grew up in, meeting the family he never knew and for shedding light on the mysteries surrounding his father's death.
Tormented by nightmares and waking dreams for all his life, he fears that it might be his destiny to follow in his father's footsteps, down a path that leads to madness and death.
Is there really a curse that has been haunting his family for generations as his father believed? Or are the mysteries hidden inside the cold walls of Black Mirror house of a far more wordly nature?
It is up to David to uncover the horrible truths, buried under generations of silence and fathoms of stone.
ABOUT THE GAMEPLAY
"They who dream by day are cognizant of many things which escape those who dream only by night."
Edgar Allan Poe
Like in the original graphic adventure trilogy, the Gothic Horror genre and its unique atmosphere of madness and psychological distress remains at the heart of Black Mirror.
The point-and-click gameplay of the original trilogy served as the basis for the re-imagined gameplay, which focuses on close-up investigation and interaction with nightmarish visions that plague the protagonist of the game David Gordon.
© 2017 THQ Nordic AB, Sweden. Developed by KING Art Games. Black Mirror, THQ and their respective logos are trademarks and/or registered trademarks of THQ Nordic AB. All rights reserved. KING Art Games are trademarks of KING Art Games. All other trademarks, logos and copyrights are property of their respective owners.
PlattformLinux, Mac, Windows